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Representing Dutch Art in the US
Innovative Website Design of Museum Collections

Time: 2022 Fall
Team: Xiaofan Ye
Role: UX Researcher/Designer

Tool: Figma, UX Research Methods

Problem Statement

 Lack of Overview of Dutch Art Collections in US


Dutch Art collections exist at many museums, large and small, in private collections and at other sites in the US. However, it is currently impossible to obtain a comprehensive overview of, let alone digital access to all holdings of Dutch art in the US. 

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2   Seeking for An Example of an Innovative Online Collection

Compared with museum spaces which offer users more interactive experiences, current museum collection pages fail to attract users by creating such an interaction. By using this project of Dutch art in the US as an example, we aim for creating an innovative online collection platform by learning from physical museum spaces while developing a unique virtual experience. 

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Wheat Field with Cypresses

How might we create an innovative online collection of Dutch art in the US ?

Design Concept

  • Customized Design Unique to Dutch Collections across US

  • Enabling Easy Update for More Collections

  • Serving as the Online Platform to Connect to Original Museum Websites and Physical Museum Spaces

  • Creating Easy Navigation and Customizing Personalized Collections
     

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Personae

Art Historians

Scholars of Dutch Art

Art Students

Interested General Public

Research and Design Process

1

Case Studies

2

User Research

3

Design Thinking

RIJKsMuseum
Pinterest
Harvard Art Museum

User Interview
Interview Analysis

Sketching
Prototyping
Iteration
Data Visualization

User Test

1

Case Studies

RIJKsMuseum

allows users to create their collections of artworks and browse images of similar color palettes

Pinterest

homepage gallery view, which is different for each user based on the user’s search habits and preferences

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Harvard Art Museum

a clear visual hierarchy, minimum use of colors and emphasize content

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2

User Research

INTERVIEWEES

General Audience: 4 groups of visitors at Harvard Art Museum

 

Artists/ Scholars: Art Student Yuan Lin, Talitha Schepers Stanley H. (Durwood Foundation Curatorial Fellow), Clemens Ottenhausen (Renke B. and Pamela M. Thye Curatorial Fellow in the Busch-Reisinger Museum)

 

Museum Technology Team: David Nuñez (Director of Technology & Digital Strategy of MIT Museum)


Client/MFA: Christopher D.M. Atkins (Director of MFA’s Center for Netherlandish Art)

Behavioral

(What People Do)

Quantitative
(How much/How many)

Qualitative
(Why/How)

User Interview

Attitudinal
(What People Say)

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USER AFFINITY MAPPING

Reason to use website

Needs

Difficulties and challenges

Suggestions

3

Design Thinking

Interface Prototyping

For the design process, we first explored interface ideas on sketches. We did iterations about different ways of displaying collections and tested in Figma to make low-fidelity wireframe prototypes. Finally, we created high-fidelity prototypes in Figma to display both interface design and user interaction flows.

Data Visualization

Our idea is to utilize text analysis to visualize data for the mind map view. First, we extracted data from different museum websites and collected them into one datasheet. The categories include artwork name, author, location, original museum, classification, medium or technique, date, etc. After preparing the dataset, we tested several online tools for data visualization. Finally, we landed on InfraNodus.

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Two Featured Interfaces

1

Homepage

The homepage has three main featured views: gallery, map, and mind map.

Gallery view enables users to explore Dutch artworks more freely. By integrating a timeline into the map view, users can explore Dutch artworks by filtering dates and visually see the distribution of works in the United States on a map. Besides, a mind map view with keywords and themes about artworks can help users to understand the relationship among those artworks. 

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gallery

map

mind map

2

Single Work Display Page

Regarding single work display, the interface design integrates the split screen idea.

On the left side of the interface, users would see a picture of the artwork with basic information. In contrast, on the right side, several tabs allow users to click on, for instance, introduction, exhibition view, story, related works, publication, and other information. Compared to the traditional interface of making users continuously scroll down to check available information, in this way, users can always see the still image on the left side and explore more information on the right side. 

introduction

work

exhibition view

story

related works

publication

other information

Dutch Art Final
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* Journey Map

1

Landing Page

2

Homepage

gallery, map, and mindmap views

3

Individual Work Page

introduction, exhibition view, story, related works, publication, other information 

4

Profile Page

gallery and map views

demo video

Copyright ©2023, Qingyu Cai, All rights reserved

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